The Small, but Notable, Game Design Changes of Classic Mega Man
An Evergreen Series, For Good Reason The original series of Mega Man has always been confident in a lot of its initial gameplay setup that was established in its first game back in 1987. Players take on each game's set of Robot Masters in any order they choose, experiment with the special weapons acquired from each boss to see how they help you tackle other enemies/bosses, and finally take on the gauntlet of Wily Castle stages in order to stop Dr. Wily’s scheme to use robotics for world domination. While the many different sub-series of the franchises would take approaches both similar and radically different, the classic series as always stayed true to what worked before without many drastic operations done to the formula. An impressive feat, especially considering how the first six games in the series were all released on the NES from 1987 to 1993. By the time Mega Man 6 released, the Super Nintendo was three years old and Mega Man X was just a month away from launching in Ja...